Portfolio 2025
MARÍA DE LOS
REYES GARABITO
Game Design × Technical Art
Game design student focused on gameplay systems, narrative experiences, and 3D animation. I love understanding production pipelines and how things work under the hood.
PLAY MODE
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Unity ◆C# ◆Blender ◆Rigging ◆Shaders ◆Narrative ◆Game Design ◆Previs ◆Simulation ◆Pipeline ◆
Unity ◆C# ◆Blender ◆Rigging ◆Shaders ◆Narrative ◆Game Design ◆Previs ◆Simulation ◆Pipeline ◆
Now
Currently Working On
Multiplayer · CGL
Multiplayer videogame
Programming Showcase · 5 Feb
Music video
Trap artist videoclip
Editing + animation · commission
TFG
Cid Campeador cinematics
Previs · pipeline · storytelling
Daily
Unity systems & Blender rigs
Shaders · stylized visuals
Featured Work
All →2025 · Unity · 2D Narrative Adventure
ALCHEMIST'S JOURNEY
Aventura narrativa 2D con Frogy en una Burgos post-apocalíptica habitada por animales.
Narrative DesignDialogue SystemsQuest DesignUnity 2D
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2024 · Unity · 3D Exploration & Survival
OUTER RIM FRONTIER
Bióloga alienígena varada en un planeta desconocido: estudia, sobrevive, repara la nave.
Systems DesignSurvival MechanicsLevel DesignUnity 3D
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2025 · Blender · Rigging · Shading · Simulation
3D ANIMATION STUDIES
Rigs, shape keys, simulaciones y cámara con enfoque storytelling.
BlenderRiggingShadersSimulation
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2024 · Traditional Painting · Composition
PAINTING STUDIES (USA)
Resolución visual: paletas limitadas, valor, textura y recomposición.
PaintingCompositionColor
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Manifesto
What I Like to Build
Systems-driven gamesExpressive charactersTools that make production easier
Stack
Technical Skills
01
Gameplay Programming (C# / Unity)
02
Technical Art & 3D Animation
03
Game & Narrative Design
04
Prototyping & Rapid Iteration
01
About me →
Who's behind the controller.
02
Download CV →
Experience, education, PDF.
03
Contact →
Let's talk about your next project.